Weapon Boni

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Metal Weapons

Slashing Weapons (Swordsmanship) are Halberds, Swords (except Kryss) and Axes
has 10% chance to inflict a Blow to the 150% Damage.
Can be Poisoned.

Piercing Weapons (Fencing), are Spears and Sword Kryss
has increased Damage on Heavy Armor (% Damage raise for each Plate part, and is on a Complete set up to 125%).
Can be Poisoned. (2 times faster than a slashing Weapon)

Blunt Weapons (Macefighting) are various Clubs and Battle Hammers
robs the Opponent 20 mana and stamina per Hit.
It can not be poisoned.

All kinds of Two-Handed Weapons have a Chance on Hit to knock down the Enemy from a mount.

Material properties:
Blacksteel - 100% chance on hit effect is to impose on the enemy's spells dispelled.
Meteor - 33% chance on hit to inflict the enemy with poison 3.
Dark Crystal - impact burns 25 mana and stamina of the enemy (if the mace, is not more than 35).
Lava - 20% chance to deal 130% damage.
Elemental - 10% chance on hit to paralyze the enemy.
Mithril - 25% chance to deal 150% damage each hit restores the health of 20-30 (depending on weapon speed).
Dragon - 30% chance to deal 150% damage.

Weapons of Silver has increased Damage against Undead.
Weapons of Gold has increased Damage against Dragons.
Weapons of Platinum has increased Damage against Elementals.

Wood Weapons

Bows and Crossbows --> has a 10% Chance of a Critical Hit of 150% Damage.

Material properties:
Birch - with every hit takes away your opponent 25 mana and stamina.
Ice - has a 20% Chance to Critically hit 130% Damage.
Mysterious - has a 10% Chance to Paralyze the Enemy when fired.
Elven - has a 25% Chance to deal 150% Damage. Each hit restores health, similar to Mithril Weapons
Demonic - has a 30% Chance to deal 150% Damage.

Magic Wands

As blunt Weapon, all magic wands at the physical impact consuming mana and stamina of the Enemy.
All Staffs to Elven have a 20% chance to deal 120% magic damage.

Birch - by physical impact consuming mana and stamina more than the staffs of other materials. Ice - has a 20% chance to deal 130% damage by physical impact.
Mysterious - 10% chance to paralyze the enemy with physical impact.
Elven - has a 30% chance to deal 130% damage magic by physical impact steals life from the enemy.
Demonic - has a 40% chance to deal 130% damage magic by physical shock there is a 30% chance to deal 150% damage.

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