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Enchant Scrolls

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You can find magic Enchant Scrolls in Monster loot, Treasure Chests,... or buy it with God Stones.
This Scrolls allow you to increase your Weapon damage, Armor rating or Magic Defense.
Once Enchanted, the Item will keep the Enchant Power always.
You can Enchant Items more than once. The Enchant Power stacks if the Enchantment is successful, but the target Item will be destroyed in case of a Enchant fail.

Warning: Never enchant an item more than once, unless you are ready to lose it!

There are three different types of Enchant Scrolls:
- Scroll Enchant Weapon (increase Weapon damage)
- Scroll Enchant Armor (increase Armor rating)
- Scroll Enchant Jewelry (increase Magic Defense)

Each type can be +1 through +5. This is the value by witch it will raise the stat.

There are also Great Scrolls of Enchanting. These scrolls work the same but instead of destroying an item, they only reset the enchantment level to zero. This are best used for Cursed, Legendary, or Holy Weapons.

Sucess Rate Table

Level of Current EnchantmentChance of Success
1-550%
647.5%
745%
842.5%
940%
1037.5%
1135%
1232.5%
1330%
1427.5%
1525%
1622.5%
1720%
1817.5%
1915%
2012.5%

This table shows the results of the formula:
If Current Enchant Level < 6 Success chance = 50%
If Level 6 or greater Success Chance = [50−({current Enchant level}−5)×2.5]%.

Examples

Example 1:
- We have a blank 20 Ingot Weapon.
- Enchanting with a Scroll +4
= 100% sucsess

Example 2:
- We have a blank 20 Ingot Armor pice.
- The Goal is Enchanting to +12 with Scroll's +4
Step 1 - Enchant from 0 to +4 = 100% (because its the first Enchantment)
Step 2 - Enchant from +4 to +8 = 50% (because the Start Value is +5 or less)
Step 3 - Enchant from +8 to +12 = 42,25% (%chance = [50−({current Enchant level}−5)×2.5]%)

[50−({+8}−5)×2,5]% = [50−(+3)×2,5]% = [50−7,5]% = 42,25%

So, from a blank Armor pice, wich need 20 Ingots, to a +12 Armor pice its:
100% * 50% * 42,25% = 1 * 0,5 * 0,4225 = 0.21125 = 21,125% sucsess.
What means, in average you need 5 Trys, 84,5 Ingots and 14,2 Enchant Scrolls to produce this Item.

Example 3:
- We have a blank 20 Ingot Weapon.
- The Goal is Enchanting to +24 with Scroll's +4 (usually extreme hard)
Step 1 - Enchant from 0 to +4 = 100%
Step 2 - Enchant from +4 to +8 = 50%
Step 3 - Enchant from +8 to +12 = 42,25%
Step 4 - Enchant from +12 to +16 = 32,5%
Step 5 - Enchant from +16 to +20 = 22,5%
Step 6 - Enchant from +20 to +24 = 12,5%

[50−({+20}−5)×2,5]% = [50−(+15)×2,5]% = [50−37,5]% = 12,5%

So, from a blank Weapon , wich need 20 Ingots, to a +24 Weapon its:
100% * 50% * 42,25% * 32,5% * 22,5% * 12,5% =
1 * 0,5 * 0,4225 * 0,325 * 0,225 * 0,125 =
0.00193 = 0,193% sucsess.

What means, in average you need 518 Trys, 10.362 Ingots and 1554 Enchant Scrolls to produce this Item.
If you use +5 Scrolls insteed +4 and/or Enchant just to +20. The Result will change dramatic.

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