Boats
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'''Medium Boat Deed''' - 1.750.005gp<br> | '''Medium Boat Deed''' - 1.750.005gp<br> | ||
'''Large Boat Deed''' - 2.000.005gp<br><br> | '''Large Boat Deed''' - 2.000.005gp<br><br> | ||
| − | '''Boarding Hook''' - 5.750gp<br> | + | [[File:Hook.jpg|x100px|left]] '''Boarding Hook''' - 5.750gp<br>For use if you stuck on Ship or for invade a Enemy Ship<br><br> |
| − | '''Spyglass''' - 1.150gp<br> | + | A Boarding Hook keeps the Enemy Ship for 30 Seconds and allows you to enter the Enemy Ship.<br>(2 clicks on the Anchor or Rope) The Hook works in both directions with a slight delay. |
| + | [[File:spyglass.jpg|x100px|left]] '''Spyglass''' - 1.150gp<br>Need to use Tracking on Boat. Note: As far i tested, not working. | ||
== Boat Commands == | == Boat Commands == | ||
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- Each Boat got a container you can store items at | - Each Boat got a container you can store items at | ||
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| + | - Be careful and attentive in the War The Protection of the World. It is possible to break into the ships, using Lockpicks. (Boat Deed is Blessed, a Boat Key is not) | ||
- If you cant enter the boat, double click the Plank | - If you cant enter the boat, double click the Plank | ||
Revision as of 00:47, 22 December 2016
Boats can be bought at a Shipwright.
Small Boat Deed - 1.500.004gp
Medium Boat Deed - 1.750.005gp
Large Boat Deed - 2.000.005gp
For use if you stuck on Ship or for invade a Enemy Ship
A Boarding Hook keeps the Enemy Ship for 30 Seconds and allows you to enter the Enemy Ship.
(2 clicks on the Anchor or Rope) The Hook works in both directions with a slight delay.
Need to use Tracking on Boat. Note: As far i tested, not working.
Boat Commands
Forward - Move the Boat forward
Back - Move the Boat backward
Left - Move the Boat left
Right - Move the Boat right
Stop - Stop the boat
Forward Left/Right - Move diagonal into the direction
Back Left/Right - Move diagonal into the direction
Turn Left/Right - Turn the Boat into the direction
Turn Around - Turn the boat 180°
Raise Anchor - Raise a droped anchor
Drop Anchor - Drop the anchor. Prevent the Ship from movement Commands.
Unfurl Sail - Move the Boat fast straight (no speed difference as far i tested)
Good to know
- Re-Deed a ship with double click the Tiller
- You cant mark runes on islands
- If you lost on the Sea, use .showmap
- Each Boat got a container you can store items at
- Be careful and attentive in the War The Protection of the World. It is possible to break into the ships, using Lockpicks. (Boat Deed is Blessed, a Boat Key is not)
- If you cant enter the boat, double click the Plank
- If you cant leave the Boat on a land spot, it may help if you move back and forward a few times along the Plank
- If you still cant leave the boat, then you probably have to configure the Option Always Run. To turn off the Always Run option remove the checkmark in the Menu like its shown in the Picture below (or for EasyUO use "event macro 32")

